Archive for the ‘Review: Video Games’ Category

Video Game Review: Knights of the Old Republic II: The Sith Lords

Knights of the Old Republic II The Sith Lords

- Spoiler Review -

Before this review starts in earnest, let me point out a couple of things. Below is a review of Knights of the Old Republic II: The Sith Lords with the Restored Content Mod, which is readily available for free on PC. Read more

Video Game Review: Knights of the Old Republic

love it copy

-Decade old spoilers below-

Ten years and counting is a long time to hold the top spot for anything. Whether it be sports, Guinness World Records, or bragging rights, holding the number one spot for a decade isn’t easy. And for the time being Knights of the Old Republic, which released in 2003, remains the best Star Wars game ever made. Technical improvements in both gameplay and interface functionality have come a long way in the intervening decade, but even lacking said advances doesn’t take away from the game which redefined what to expect in Star Wars gaming and gaming in general. Read more

Video Game Review: Angry Birds Star Wars II

review beveling

Some things are just common sense: red lights mean stop, 1 plus 1 equals 2, space is unfathomably large, and there was always going to be a sequel to the first collaboration between Angry Birds and Star Wars. With not even a whole year separating the release of the original from the new one, Angry Birds Star Wars II, developed by Rovio Entertainment, has been unleashed upon the world. And while some of it reminds me of a line from the movie Spaceballs, “…we’ll all meet again in Spaceballs 2: The Search for More Money,” the rest of it is simply amazing. So amazing in fact, I have to adjust my review of the first one to say, “The second best Angry Birds game behind the one, the only ABSWII.” Read more

Video Game Review: Republic Commando

Commando cover

- Spoiler Review -

With the Prequels focusing on Force users good and bad, a lot of people missed the focus on the little guy/gal rising up against a bigger enemy. In the prequel era, the clones were the little guy(s) and not much had been told from their point of view regarding events like the Clone Wars (until Emmy award winning The Clone Wars, of course). Several novels started giving them major roles while LucasArts secretly toiled away on their own addition to the clones’ ever evolving story. Releasing a few months before Revenge of the Sith, LucasArts decided to make their version of giving the little guys a voice a tactical first-person shooter named Republic Commando. While it doesn’t avoid every pratfall of the FPS genre, Republic Commando’s tactical side saves it from true monotony. Read more

Video Game Review: Jedi Knight: Jedi Academy

cover this copy

- Spoiler review -

Following up on successful games is never an easy feat (like moderately unsuccessful sequels Rogue Squadron III: Rebel Strike and The Force Unleashed II anyone?), especially if the previous game was Jedi Outcast. While Raven Software had set the bar pretty high with its first game in the Jedi Knight series, instead of trying to emulate it, they set out to change expectations with their sequel. Thus we were blessed with a little diddy called Jedi Knight: Jedi Academy, a game that expands on Jedi Outcast in numerous meaningful and critical ways and falls short in only a handful of categories. Read more

Video Game Review: Jedi Knight II: Jedi Outcast

just walk away

-Spoiler Review-

Before Knights of the Old Republic became Star Wars fans’ and non-fans’ favorite Star Wars game, there was Jedi Knight II: Jedi Outcast. Developed by Raven Software (who are based out of my home state, Wisconsin) and released in 2002, Jedi Outcast follows two years after the events of Mysteries of the Sith, chronicling the further exploits of the bearded Kyle Katarn and his fight against the Reborn Empire. While it doesn’t inspire much faith from the slow to plodding opening, it’s once Katarn puts a lightsaber back in his hands where this game transforms into what I’d happily call the second best Star Wars game (for now). Read more

Video Game Review: Star Wars Pinball

Tis awesome copy

Please Note: Since there are a total nine tables, and they’re being released in packs of 3, I’ll be reviewing Star Wars Pinball a little differently than previous games: The review below will be updated with reviews for each new pack of tables. Read more

Video Game Review: Jedi Knight: Mysteries of the Sith

Cover Image copy

Three months after Jedi Knight: Dark Forces II released, its expansion was ready for fan’s attention. Mysteries of the Sith continued Kyle Katarn’s adventures, but with a little twist: the game was primarily played through the eyes of the EU starlet, Mara Jade. Set just 5 years after Dark Forces II, MotS finds Mara under the tutelage of Katarn, who disappears while on a mission to Dromund Kaas (something The Old Republic fans know a little about). With some slight graphical improvements, new multiplayer modes/maps, a wider array of Force powers, and some killer final levels, it’s hard to argue against purchasing Mysteries of the Sith, especially if you enjoyed Dark Forces II. Read more

Video Game Review: Jedi Knight: Dark Forces II

stealing again

Kyle Katarn’s inclusion in the Expanded Universe might have started with Dark Forces, but he was cemented in fans hearts and minds when the sequel arrived two years later. From the debatable FMV cutscenes, the inclusion of Forces powers, a lightsaber, dark/light side endings, and multiplayer (which is still supported to this day) Jedi Knight: Dark Forces II significantly expanded from its predecessor’s now seemingly measly offerings. While not all the additions are executed well, I’m looking at you FMV and Force powers, Jedi Knight shouldn’t be passed up, especially if you’ve played any of the successive games in the Jedi Knight series. Read more

Video Game Review: Dark Forces

Steal!

The First Person Shooter (FPS) had just gained momentum in 1993 with the release of Doom. Many games attempted to emulate it and were quickly labeled as ‘Doom-clones.’ But as much as LucasArts wanted to make a FPS like Doom, they also wanted to make additions to stand out. Thus, in 1995, came Star Wars: Dark Forces. The game added (what was revolutionary at the time) the ability to look up, down, duck, jump, swim, and it also contained levels with multiple floors. All the above was thanks to LucasArts creating the Jedi engine basically from reverse engineering the Doom engine. In 1995, all those new features made Dark Forces a good game. In late 2012/early 2013, it’s goodwill from said features has pretty much worn out. Read more

Video Game Review: Angry Birds Star Wars

When I first got my smartphone, I held out on the Angry Birds craze. I didn’t understand its appeal or why I’d want to waste my time with a little mobile game when I could be playing the newest Uncharted game. As I spent more time on my smartphone, I decided giving the series a shot probably wouldn’t be such a bad idea. Much like Tetris on my calculator in high school, I soon couldn’t go without at least one Angry Birds on my phone. Having played (not always to completion) the original all the way to Space, my feelings were mixed upon the Star Wars edition’s announcement. Could they do my favorite franchise justice while still making a solid Angry Birds game? Would this be the mobile game fans had been looking for? Would there be Wookiees? Find out all these answers and more as I run down the reasons Angry Birds Star Wars is the best of the series. Read more

Video Game Review: Rogue Squadron III: Rebel Strike

- Spoiler Review -

We’ve all heard the follow saying at least once in our lives: “If at first you don’t succeed, try and try again.” But what should you do if you’ve already succeeded? The success was Rogue Leader and Factor 5 had to find a way to answer that question and better a formula they largely perfected. In 2003, two years after Rogue Leader’s release, fans and gamers alike got to find out if they managed to succeed again. For the most part, Rogue Squadron III: Rebel Strike outshines its predecessor, but for every step forward, it occasionally takes two steps back. Read more

Return top